This is only a quick article, because it is out of office hours, but … Mobius Digital, creators of wonderful virtual horrery and gravitational play External savagesThey are making a new game.
The “announcement” takes on the shape of a launch line in an insignificant otherwise Wild update external changelog. Here is:
This minor patch is now steam out, but will be brought to all other platforms except Nintendo Switch at the end of May. If you are not on steam, don’t worry, you’re not getting lost! This is a minor patch mainly for the addition of a couple of people to the credits and the correction of two bugs only for PC: click on the game by disabling certain inputs (such as the key to blocking the ship), which has influenced in particular the streamers and the fastest diagonal movement of the normal with the mouse and the keyboard.
Why break out the exits in this way? It is to increase the possibility that, if any bad bugs on Steam have escaped the tests, they will be captured and repaired before the release of the other platforms. This is not a shadow for our QA testers, we are just trying to be warned and extra conservatives with the resources we have put towards the external savages since our new game is our priority!
After the usual collection of bullets of additions and corrections, Changelog’s post adds that “there are no more main updates scheduled for external savages or eye echoes because we are working in our next game”.
So. Well now. What could they do? Another spatial game? Further attempts to simulate quantum mechanics and other “post-classical” physics elements? They are all agog. Thanks to the reader Faxmachinen for identifying and transmitting it.