The new Cyberpunk shooter of the former study meter, the Quimera, has an approximate landing in early advance

The new Cyberpunk shooter of the former study meter, the Quimera, has an approximate landing in early advance


Science fiction FPS The quimera It is the first game of Reburn, A new incarnation of underground co-controllers 4th Ukrainian games. Now it’s out in advance. The latter bit is a surprise: the developers had planned to release the new shooter as “a great complete journey”, but they had to make “certain pins” in the face of constraints of resources, technical complications and, presumably, the wide impacts of life in a Warzone. This led to a launch delay last week and then, The brusque ad That the Quimera would start as an early access project.

I played the first of the four missions of Early Access Build and yes, it seems a little little cooked, even if I feel that the problem is less execution than concept. Quimera simply does not feel like a very fascinating shooter, next to the previous escape with post-apocalyptic tunnels of Moscow.

It is set in a futuristic parody of Latin America which is a kind of call of duty: Advanced Warfare who tries to be Cyberpunk 2077 Through horizon: Zero Dawn, with neo-aztec megacie and green metal ruins full of wild robots. Game a PMC soldier who undertakes a simple rescue mission and is promptly swept away in larger Shenanigans Tecno -Technofauda who use you usefully to become a guinea pig for some cybernetic plants.

A view of a brushed and rublestrewn slope in an area of ​​the jungle from the shooter firsthand the quimera
Credit image: Shotgun of Reburn / Rock Paper

First game stroggification brings with it a suite of skills and secondary updates, which I have not yet acquired. They will have to be truly exciting, because La Quimera’s gun is currently rather than for what is theoretically more a fantasy of power than a subway. In short: you hide behind things and choose one by one until someone supports or pedals a grenade – rinse and repeat. There are two large categories of pistol: the red types are for guys, the blue types are for drones. The weapons are deceived and grateful to the maximum – one of the initial pistols looks like a hairdryer that flock to – but have (still) the legendary intimacy of the hydraulic pistols of the metro and the drum -powered Shotties. They are just flashy Gizmos.

You can say similar things of history and the world. The setting is touristy on the border with humiliating: this is one of those locations in which people tactically combed the British with high -speed Spanish pieces, as if the other language existed to provide jokes. The dialogue is also sworn in one way Almost Evercompensatorry enough to be fascinating, as if they were witnessing children who pronounce their first bombs F, but mostly only insipid. However, it seems to have been a thought that has gone into the devastated, sparkling, shiny or gutted and geographical invaded. It is only a pity that the Quimera does not allow you to explore too much: this seems to be a universe of tunnels and more levels, such as the subway, except for the fact that being set in the open air, needs boundaries of the holographic red mission to prevent you from wandering.

A night view of an area in ruins with huge signs and the glow of the lampposts, from the rack in the first person the Quimera
Credit image: Shotgun of Reburn / Rock Paper

It does not seem a particularly difficult game with normal difficulties. Health must be supplied manually, but the game restores a little mercy when you are almost dead, and there are regular checkpoints to soften the fall when the supply of limited medikit runs out. You also have the cooperative option, with the players forming in your HUB base before taking missions.

The Quimera will remain in advance for “up to 18 months”. Here’s what you hope you arrive in the full version:

– deeper integration between narrative and gameplay in the solo and cooperative methods.

– NPC involvement expanded in game situations based on the plot.

– Improvement of stimulation and balance between narrative sequences and game meetings.

– Improved level design for combat, ensuring that the challenges remain engaging for both solo players and cooperative players.

– a greater number of levels that complete the main arches of the history of the game.

For the moment I would certainly book your cents. I can see a useful shooter deriving from the vortex of Doodads, Bandidos and imprecando. Perhaps the developments of the next plot and the most imaginative updates will save him from the disaster. However, if you are looking for a shooter for the countryside right now, you’re probably better to dig Metro 2033 Still.



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