The tastiest thing you can do currently Haneda Girl It is expelled from your mech directly in a katana blow in streak that transports you through a door and two torsi before teleporting your mech as if she were inflating a rescue shirt to shoot three other Mooks in a purple gout hinge. Ok, it’s more than one thing. According to local experts, it is a combination. What are the combo for? Multiplier scores, here’s what. Here is a trailer. Ware The Techno.
In this invisible space to the Koba study action platform, you are a drug coachs of youth coins that has been in Tron style in an arcade game to “save the empire data from the frightening (and intense) Hackernaut”. Each level is a 2D puzzlebox in which you can trample on your mother Mecha, or a platform on foot like a suction cup. While inside the mecha you have gatling pistols and shields, but you are too heavy to adapt to the doors. While on foot, in the meantime, you can run on walls and people of Backstab, but you can also be killed in one shot.
Fortunately, Haneda Girl can teleport the mecha without penalty, so there is no need to engage in two style, except when you are bound by an obstacle as a passage of unconsciously human size or a katan -proof fractured surface. Blurb steam has some useful and slightly offensive tips: “I’m afraid and conservative = mother use”; “A few days I get the nerve = exchange between mother and Haneda”; “I am far ahead = Haneda Girl (no doubt)”.
To put all this in another way, “You will move as in Celeste”, “Destroy as in the strength of his brother”, “Slash as in Katana Zero” and “Die like in Hotline Miami“. Woah, save some milestones for the rest of us, Studio Koba! There are wearing your influences on the sleeve, and then there is Bullotpoint that touches them like verbs.
Fortunately, Haneda Girl has some new ideas. The configuration of the double character hosts an elegant element of symbiotic resources. When Haneda’s girl expels the piloting cabin, the scudi of the mecha are restored; When he convenes the mecha, he also fills his superdash attacks. So the more you change, the more capable you will be, the more you will feel like weaving the mech and pilot elements in a rewarding Pretzel Techno.
Given an adequately subtle level design, I think these foundations could really sing. There is A demo on steam. The full game will be released on May 23rd.